ODIN: VALHALLA RISING began as a vision within a small studio in Wellington, New Zealand — a passion project inspired by the timeless tales of Norse mythology. Our creators, led by visionary game designer Eirik Stormcaller, sought to craft not just a game, but a living saga where players could step into the shoes of legendary warriors, clash with gods and monsters, and carve their own path to Valhalla.
What started as humble sketches and coded runes has grown into a sprawling world filled with fierce battles, ancient magic, and epic quests. While we honor our New Zealand roots, our story now echoes across realms far beyond, drawing players who crave rich lore, strategic combat, and meaningful adventure.
At ODIN: VALHALLA RISING, every pixel and every sword stroke is made with care, dedication, and a deep respect for the myths that inspire us. We are not here to be the largest game — we aim to be the most legendary.
We believe games are more than entertainment — they are portals to transformation. Our mission is clear: to awaken the warrior, the strategist, and the hero within all who enter our world.
ODIN: VALHALLA RISING is crafted to challenge minds, test reflexes, and inspire bravery. Through immersive storytelling, deep customization, and dynamic battles, we invite players to forge alliances, conquer enemies, and write their own legend.
We build our game with respect for the player’s journey. Every quest, every challenge, every victory is designed to resonate — to teach resilience, cooperation, and courage.
This is more than a game. It is a saga of honor, glory, and the eternal fight for Valhalla’s gates. This is ODIN: VALHALLA RISING.